<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Principal Axes on gdpark.blog</title><link>https://gdpark.blog/tags/principal-axes/</link><description>Recent content in Principal Axes on gdpark.blog</description><generator>Hugo</generator><language>en</language><lastBuildDate>Thu, 22 Jan 2015 00:00:00 +0000</lastBuildDate><atom:link href="https://gdpark.blog/tags/principal-axes/index.xml" rel="self" type="application/rss+xml"/><item><title>Euler's Equations of Motion for a Rigid Body [Classical Mechanics I Studied #24]</title><link>https://gdpark.blog/posts/classical-mechanics-24-euler-s-equations-of-motion-for-a-rigid-body/</link><pubDate>Thu, 22 Jan 2015 00:00:00 +0000</pubDate><guid>https://gdpark.blog/posts/classical-mechanics-24-euler-s-equations-of-motion-for-a-rigid-body/</guid><description>We finally dig into full-on 3D rigid body rotation — inertial frames, rotating frames, and how Euler&amp;rsquo;s equations of motion fall out of it all. lol.</description></item></channel></rss>